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path: root/mpv/scripts.other/mpv-progressbar.lua
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-rw-r--r--mpv/scripts.other/mpv-progressbar.lua1052
1 files changed, 1052 insertions, 0 deletions
diff --git a/mpv/scripts.other/mpv-progressbar.lua b/mpv/scripts.other/mpv-progressbar.lua
new file mode 100644
index 0000000..bbdd9aa
--- /dev/null
+++ b/mpv/scripts.other/mpv-progressbar.lua
@@ -0,0 +1,1052 @@
+local msg = require('mp.msg')
+local bar_height = 2
+local hover_zone = 20
+local log = {
+ debug = function(format, ...)
+ return msg.debug(format:format(...))
+ end,
+ info = function(format, ...)
+ return msg.info(format:format(...))
+ end,
+ warn = function(format, ...)
+ return msg.warn(format:format(...))
+ end,
+ dump = function(item, ignore)
+ local level = 2
+ if "table" ~= type(item) then
+ msg.info(tostring(item))
+ return
+ end
+ local count = 1
+ local tablecount = 1
+ local result = {
+ "{ @" .. tostring(tablecount)
+ }
+ local seen = {
+ [item] = tablecount
+ }
+ local recurse
+ recurse = function(item, space)
+ for key, value in pairs(item) do
+ if not (key == ignore) then
+ if "table" == type(value) then
+ if not (seen[value]) then
+ tablecount = tablecount + 1
+ seen[value] = tablecount
+ count = count + 1
+ result[count] = space .. tostring(key) .. ": { @" .. tostring(tablecount)
+ recurse(value, space .. " ")
+ count = count + 1
+ result[count] = space .. "}"
+ else
+ count = count + 1
+ result[count] = space .. tostring(key) .. ": @" .. tostring(seen[value])
+ end
+ else
+ if "string" == type(value) then
+ value = ("%q"):format(value)
+ end
+ count = count + 1
+ result[count] = space .. tostring(key) .. ": " .. tostring(value)
+ end
+ end
+ end
+ end
+ recurse(item, " ")
+ count = count + 1
+ result[count] = "}"
+ return msg.info(table.concat(result, "\n"))
+ end
+}
+local OSDAggregator
+do
+ local _base_0 = {
+ addSubscriber = function(self, subscriber)
+ if not subscriber then
+ return
+ end
+ self.subscriberCount = self.subscriberCount + 1
+ subscriber.aggregatorIndex = self.subscriberCount
+ self.subscribers[self.subscriberCount] = subscriber
+ self.script[self.subscriberCount] = subscriber:stringify()
+ end,
+ removeSubscriber = function(self, index)
+ table.remove(self.subscribers, index)
+ table.remove(self.script, index)
+ self.subscriberCount = self.subscriberCount - 1
+ for i = index, self.subscriberCount do
+ self.subscribers[i].aggregatorIndex = i
+ end
+ end,
+ update = function(self, force)
+ if force == nil then
+ force = false
+ end
+ local needsRedraw = force
+ local x, y = mp.get_mouse_pos()
+ local w, h = mp.get_screen_size()
+ local needsResize = false
+ if w ~= self.w or h ~= self.h then
+ self.w, self.h = w, h
+ needsResize = true
+ end
+ for sub = 1, self.subscriberCount do
+ local theSub = self.subscribers[sub]
+ local update = false
+ if theSub:update(x, y, self.mouseOver) then
+ update = true
+ end
+ if (needsResize and theSub:updateSize(w, h)) or update then
+ needsRedraw = true
+ self.script[sub] = theSub:stringify()
+ end
+ end
+ if true == needsRedraw then
+ return mp.set_osd_ass(self.w, self.h, table.concat(self.script, '\n'))
+ end
+ end,
+ pause = function(self, event, paused)
+ self.paused = paused
+ if self.paused then
+ return self.updateTimer:stop()
+ else
+ return self.updateTimer:resume()
+ end
+ end,
+ forceUpdate = function(self)
+ self.updateTimer:kill()
+ self:update(true)
+ if not (self.paused) then
+ return self.updateTimer:resume()
+ end
+ end
+ }
+ _base_0.__index = _base_0
+ local _class_0 = setmetatable({
+ __init = function(self)
+ self.script = { }
+ self.subscribers = { }
+ self.subscriberCount = 0
+ self.mouseOver = false
+ self.w = 0
+ self.h = 0
+ local redrawFrequency = 0.05
+ self.updateTimer = mp.add_periodic_timer(redrawFrequency, (function()
+ local _base_1 = self
+ local _fn_0 = _base_1.update
+ return function(...)
+ return _fn_0(_base_1, ...)
+ end
+ end)())
+ mp.register_event('shutdown', function()
+ return self.updateTimer:kill()
+ end)
+ mp.add_key_binding("MOUSE_LEAVE", function()
+ self.mouseOver = false
+ end)
+ return mp.add_key_binding("MOUSE_ENTER", function()
+ self.mouseOver = true
+ end)
+ end,
+ __base = _base_0,
+ __name = "OSDAggregator"
+ }, {
+ __index = _base_0,
+ __call = function(cls, ...)
+ local _self_0 = setmetatable({}, _base_0)
+ cls.__init(_self_0, ...)
+ return _self_0
+ end
+ })
+ _base_0.__class = _class_0
+ OSDAggregator = _class_0
+end
+local AnimationQueue
+do
+ local _base_0 = {
+ registerAnimation = function(self, animation)
+ if self.list then
+ self.list.next = animation
+ end
+ animation.prev = self.list
+ animation.isRegistered = true
+ self.list = animation
+ self.animationCount = self.animationCount + 1
+ return self:startAnimation()
+ end,
+ unregisterAnimation = function(self, animation)
+ local prev = animation.prev
+ local next = animation.next
+ if prev then
+ prev.next = next
+ end
+ if next then
+ next.prev = prev
+ end
+ if self.list == animation then
+ self.list = prev
+ end
+ animation.next = nil
+ animation.prev = nil
+ animation.isRegistered = false
+ self.animationCount = self.animationCount - 1
+ if 0 == self.animationCount then
+ self:stopAnimation()
+ end
+ return prev
+ end,
+ startAnimation = function(self)
+ if self.animating then
+ return
+ end
+ self.timer:resume()
+ self.animating = true
+ end,
+ stopAnimation = function(self)
+ if not (self.animating) then
+ return
+ end
+ self.timer:kill()
+ self.animating = false
+ end,
+ destroyAnimationStack = function(self)
+ self:stopAnimation()
+ local currentAnimation = self.list
+ while currentAnimation do
+ currentAnimation = self.list.prev
+ self.list.prev = nil
+ self.list.next = nil
+ self.list = currentAnimation
+ end
+ end,
+ animate = function(self)
+ local currentAnimation = self.list
+ local currentTime = mp.get_time()
+ while currentAnimation do
+ if currentAnimation:update(currentTime) then
+ currentAnimation = self:unregisterAnimation(currentAnimation)
+ else
+ currentAnimation = currentAnimation.prev
+ end
+ end
+ return self.aggregator:forceUpdate()
+ end
+ }
+ _base_0.__index = _base_0
+ local _class_0 = setmetatable({
+ __init = function(self, aggregator)
+ self.aggregator = aggregator
+ self.list = nil
+ self.animationCount = 0
+ self.animating = false
+ self.timer = mp.add_periodic_timer(0.05, (function()
+ local _base_1 = self
+ local _fn_0 = _base_1.animate
+ return function(...)
+ return _fn_0(_base_1, ...)
+ end
+ end)())
+ return self.timer:kill()
+ end,
+ __base = _base_0,
+ __name = "AnimationQueue"
+ }, {
+ __index = _base_0,
+ __call = function(cls, ...)
+ local _self_0 = setmetatable({}, _base_0)
+ cls.__init(_self_0, ...)
+ return _self_0
+ end
+ })
+ _base_0.__class = _class_0
+ AnimationQueue = _class_0
+end
+local Animation
+do
+ local _base_0 = {
+ update = function(self, currentTime)
+ self.currentTime = currentTime
+ local progress = math.max(0, math.min(1, (self.currentTime - self.startTime) * self.durationR))
+ if progress == 1 then
+ self.isFinished = true
+ end
+ if self.accel then
+ progress = math.pow(progress, self.accel)
+ end
+ local value = (1 - progress) * self.initialValue + progress * self.endValue
+ self:updateCb(value)
+ if self.isFinished and self.finishedCb then
+ self:finishedCb()
+ end
+ return self.isFinished
+ end,
+ interrupt = function(self, reverse, queue)
+ if reverse ~= self.isReversed then
+ self:reverse()
+ end
+ if not (self.isRegistered) then
+ self:restart()
+ return queue:registerAnimation(self)
+ end
+ end,
+ reverse = function(self)
+ self.isReversed = not self.isReversed
+ self.initialValue, self.endValue = self.endValue, self.initialValue
+ self.startTime = 2 * self.currentTime - self.duration - self.startTime
+ self.accel = 1 / self.accel
+ end,
+ restart = function(self)
+ self.startTime = mp.get_time()
+ self.currentTime = self.startTime
+ self.isFinished = false
+ end
+ }
+ _base_0.__index = _base_0
+ local _class_0 = setmetatable({
+ __init = function(self, initialValue, endValue, duration, updateCb, finishedCb, accel)
+ if accel == nil then
+ accel = 1
+ end
+ self.initialValue, self.endValue, self.duration, self.updateCb, self.finishedCb, self.accel = initialValue, endValue, duration, updateCb, finishedCb, accel
+ self.startTime = mp.get_time()
+ self.currentTime = self.startTime
+ self.durationR = 1 / self.duration
+ self.isFinished = (self.duration <= 0)
+ self.isRegistered = false
+ self.isReversed = false
+ end,
+ __base = _base_0,
+ __name = "Animation"
+ }, {
+ __index = _base_0,
+ __call = function(cls, ...)
+ local _self_0 = setmetatable({}, _base_0)
+ cls.__init(_self_0, ...)
+ return _self_0
+ end
+ })
+ _base_0.__class = _class_0
+ Animation = _class_0
+end
+local Rect
+do
+ local _base_0 = {
+ setPosition = function(self, x, y)
+ self.x = x or self.x
+ self.y = y or self.y
+ end,
+ setDimensions = function(self, w, h)
+ self.w = w or self.w
+ self.h = h or self.h
+ end,
+ move = function(self, x, y)
+ self.x = self.x + (x or 0)
+ self.y = self.y + (y or 0)
+ end,
+ stretch = function(self, w, h)
+ self.w = self.w + (w or 0)
+ self.h = self.h + (h or 0)
+ end,
+ containsPoint = function(self, x, y)
+ return ((x >= self.x) and (y >= self.y) and (x < self.x + self.w) and (y < self.y + self.h))
+ end
+ }
+ _base_0.__index = _base_0
+ local _class_0 = setmetatable({
+ __init = function(self, x, y, w, h)
+ self.x, self.y, self.w, self.h = x, y, w, h
+ end,
+ __base = _base_0,
+ __name = "Rect"
+ }, {
+ __index = _base_0,
+ __call = function(cls, ...)
+ local _self_0 = setmetatable({}, _base_0)
+ cls.__init(_self_0, ...)
+ return _self_0
+ end
+ })
+ _base_0.__class = _class_0
+ Rect = _class_0
+end
+local Subscriber
+do
+ local _parent_0 = Rect
+ local _base_0 = {
+ stringify = function(self)
+ if not self.hovered and not self.animation.isRegistered then
+ return ""
+ end
+ return table.concat(self.line)
+ end,
+ updateSize = function(self, w, h)
+ self.y = h - hover_zone * bar_height
+ self.w, self.h = w, hover_zone * bar_height
+ end,
+ update = function(self, mouseX, mouseY, mouseOver, hoverCondition)
+ if hoverCondition == nil then
+ hoverCondition = self:containsPoint(mouseX, mouseY)
+ end
+ local update = self.needsUpdate
+ self.needsUpdate = false
+ if mouseOver and hoverCondition then
+ if not (self.hovered) then
+ update = true
+ self.hovered = true
+ self.animation:interrupt(false, self.animationQueue)
+ end
+ else
+ if self.hovered then
+ update = true
+ self.hovered = false
+ self.animation:interrupt(true, self.animationQueue)
+ end
+ end
+ return update
+ end
+ }
+ _base_0.__index = _base_0
+ setmetatable(_base_0, _parent_0.__base)
+ local _class_0 = setmetatable({
+ __init = function(self)
+ _parent_0.__init(self, 0, 0, 0, 0)
+ self.hovered = false
+ self.needsUpdate = false
+ end,
+ __base = _base_0,
+ __name = "Subscriber",
+ __parent = _parent_0
+ }, {
+ __index = function(cls, name)
+ local val = rawget(_base_0, name)
+ if val == nil then
+ return _parent_0[name]
+ else
+ return val
+ end
+ end,
+ __call = function(cls, ...)
+ local _self_0 = setmetatable({}, _base_0)
+ cls.__init(_self_0, ...)
+ return _self_0
+ end
+ })
+ _base_0.__class = _class_0
+ if _parent_0.__inherited then
+ _parent_0.__inherited(_parent_0, _class_0)
+ end
+ Subscriber = _class_0
+end
+local ProgressBar
+do
+ local _parent_0 = Subscriber
+ local _base_0 = {
+ clickUpSeek = function(self)
+ local x, y = mp.get_mouse_pos()
+ if self:containsPoint(x, y) then
+ return mp.commandv("seek", x * 100 / self.w, "absolute-percent", "keyframes")
+ end
+ end,
+ stringify = function(self)
+ return table.concat(self.line)
+ end,
+ updateSize = function(self, w, h)
+ _parent_0.updateSize(self, w, h)
+ self.line[2] = ([[%d,%d]]):format(0, h)
+ self.line[8] = ([[%d 0 %d %d 0 %d]]):format(w * 4, w * 4, bar_height * 4, bar_height * 4)
+ return true
+ end,
+ animateHeight = function(self, animation, value)
+ self.line[6] = ([[%g]]):format(value)
+ self.needsUpdate = true
+ end,
+ update = function(self, mouseX, mouseY, mouseOver)
+ local update = _parent_0.update(self, mouseX, mouseY, mouseOver)
+ local position = mp.get_property_number('percent-pos', 0)
+ if position ~= self.lastPosition then
+ update = true
+ self.line[4] = ([[%g]]):format(position)
+ self.lastPosition = position
+ end
+ return update
+ end
+ }
+ _base_0.__index = _base_0
+ setmetatable(_base_0, _parent_0.__base)
+ local _class_0 = setmetatable({
+ __init = function(self, animationQueue)
+ self.animationQueue = animationQueue
+ _parent_0.__init(self)
+ self.line = {
+ [[{\an1\bord0\c&HFFFFFF&\p3\pos(]],
+ 0,
+ [[)\fscx]],
+ 0,
+ [[\fscy]],
+ 100,
+ [[}m 0 0 l ]],
+ 0
+ }
+ self.lastPosition = 0
+ self.animation = Animation(100, 400, 0.25, (function()
+ local _base_1 = self
+ local _fn_0 = _base_1.animateHeight
+ return function(...)
+ return _fn_0(_base_1, ...)
+ end
+ end)())
+ return mp.add_key_binding("MOUSE_BTN0", (function()
+ local _base_1 = self
+ local _fn_0 = _base_1.clickUpSeek
+ return function(...)
+ return _fn_0(_base_1, ...)
+ end
+ end)())
+ end,
+ __base = _base_0,
+ __name = "ProgressBar",
+ __parent = _parent_0
+ }, {
+ __index = function(cls, name)
+ local val = rawget(_base_0, name)
+ if val == nil then
+ return _parent_0[name]
+ else
+ return val
+ end
+ end,
+ __call = function(cls, ...)
+ local _self_0 = setmetatable({}, _base_0)
+ cls.__init(_self_0, ...)
+ return _self_0
+ end
+ })
+ _base_0.__class = _class_0
+ if _parent_0.__inherited then
+ _parent_0.__inherited(_parent_0, _class_0)
+ end
+ ProgressBar = _class_0
+end
+local ProgressBarBackground
+do
+ local _parent_0 = Subscriber
+ local _base_0 = {
+ stringify = function(self)
+ return table.concat(self.line)
+ end,
+ updateSize = function(self, w, h)
+ _parent_0.updateSize(self, w, h)
+ self.line[2] = ([[%d,%d]]):format(0, h)
+ self.line[6] = ([[%d 0 %d %d 0 %d]]):format(w, w, bar_height, bar_height)
+ return true
+ end,
+ animateHeight = function(self, animation, value)
+ self.line[4] = ([[%g]]):format(value)
+ self.needsUpdate = true
+ end,
+ update = function(self, mouseX, mouseY, mouseOver)
+ return _parent_0.update(self, mouseX, mouseY, mouseOver)
+ end
+ }
+ _base_0.__index = _base_0
+ setmetatable(_base_0, _parent_0.__base)
+ local _class_0 = setmetatable({
+ __init = function(self, animationQueue)
+ self.animationQueue = animationQueue
+ _parent_0.__init(self)
+ self.line = {
+ [[{\an1\bord0\c&H262626&\p1\pos(]],
+ 0,
+ [[)\fscy]],
+ 100,
+ [[}m 0 0 l ]],
+ 0
+ }
+ self.animation = Animation(100, 400, 0.25, (function()
+ local _base_1 = self
+ local _fn_0 = _base_1.animateHeight
+ return function(...)
+ return _fn_0(_base_1, ...)
+ end
+ end)())
+ end,
+ __base = _base_0,
+ __name = "ProgressBarBackground",
+ __parent = _parent_0
+ }, {
+ __index = function(cls, name)
+ local val = rawget(_base_0, name)
+ if val == nil then
+ return _parent_0[name]
+ else
+ return val
+ end
+ end,
+ __call = function(cls, ...)
+ local _self_0 = setmetatable({}, _base_0)
+ cls.__init(_self_0, ...)
+ return _self_0
+ end
+ })
+ _base_0.__class = _class_0
+ if _parent_0.__inherited then
+ _parent_0.__inherited(_parent_0, _class_0)
+ end
+ ProgressBarBackground = _class_0
+end
+local ChapterMarker
+do
+ local _parent_0 = Subscriber
+ local _base_0 = {
+ stringify = function(self)
+ if self.passed then
+ self.line[2][7] = [[\c&H262626&]]
+ else
+ self.line[2][7] = [[\c&HFFFFFF&]]
+ end
+ if self.hovered or self.animation.isRegistered then
+ return table.concat({
+ table.concat(self.line[1]),
+ table.concat(self.line[2])
+ }, '\n')
+ else
+ return table.concat(self.line[2])
+ end
+ end,
+ updateSize = function(self, w, h)
+ self.x = math.floor(w * self.position)
+ self.y = h - hover_zone * bar_height
+ self.line[1][2] = ([[%d,%d]]):format(self.x + 10, h - hover_zone - 10)
+ self.line[2][2] = ([[%d,%d]]):format(self.x + 10, h)
+ return true
+ end,
+ animateAlpha = function(self, animation, value)
+ self.line[1][4] = ([[%02X]]):format(value)
+ self.needsUpdate = true
+ end,
+ animateSize = function(self, value)
+ self.line[2][4] = ([[%g]]):format(value * 100 + 100)
+ self.line[2][6] = ([[%g]]):format(value * 300 + 100)
+ end,
+ update = function(self, mouseX, mouseY, mouseOver, position)
+ local update = _parent_0.update(self, mouseX, mouseY, mouseOver)
+ local changed = self.passed
+ self.passed = position > self.position
+ update = update or changed ~= self.passed
+ return update
+ end
+ }
+ _base_0.__index = _base_0
+ setmetatable(_base_0, _parent_0.__base)
+ local _class_0 = setmetatable({
+ __init = function(self, animationQueue, title, position, w, h)
+ self.animationQueue, self.position = animationQueue, position
+ _parent_0.__init(self)
+ self.x = math.floor(w * self.position) - 10
+ self.y = h - hover_zone * bar_height
+ self.w = 20
+ self.h = hover_zone * bar_height
+ self.line = {
+ {
+ [[{\an2\bord2\c&H262626&\3c&HFFFFFF\fs30\pos(]],
+ ([[%d,%d]]):format(self.x + 10, h - hover_zone - 10),
+ [[)\alpha&H]],
+ [[FF]],
+ ([[&}%s]]):format(title)
+ },
+ {
+ [[{\an2\bord0\p1\pos(]],
+ ([[%d,%d]]):format(self.x + 10, h),
+ [[)\fscx]],
+ 100,
+ [[\fscy]],
+ 100,
+ [[\c&HFFFFFF&]],
+ [[}m 0 0 l 2 0 2 2 0 2]]
+ }
+ }
+ self.passed = false
+ self.animation = Animation(255, 0, 0.25, (function()
+ local _base_1 = self
+ local _fn_0 = _base_1.animateAlpha
+ return function(...)
+ return _fn_0(_base_1, ...)
+ end
+ end)())
+ end,
+ __base = _base_0,
+ __name = "ChapterMarker",
+ __parent = _parent_0
+ }, {
+ __index = function(cls, name)
+ local val = rawget(_base_0, name)
+ if val == nil then
+ return _parent_0[name]
+ else
+ return val
+ end
+ end,
+ __call = function(cls, ...)
+ local _self_0 = setmetatable({}, _base_0)
+ cls.__init(_self_0, ...)
+ return _self_0
+ end
+ })
+ _base_0.__class = _class_0
+ if _parent_0.__inherited then
+ _parent_0.__inherited(_parent_0, _class_0)
+ end
+ ChapterMarker = _class_0
+end
+local Chapters
+do
+ local _parent_0 = Subscriber
+ local _base_0 = {
+ createMarkers = function(self, w, h)
+ self.markers = { }
+ local totalTime = mp.get_property_number('length', 0)
+ local chapters = mp.get_property_native('chapter-list', { })
+ for _index_0 = 1, #chapters do
+ local chapter = chapters[_index_0]
+ table.insert(self.markers, ChapterMarker(self.animationQueue, chapter.title, chapter.time / totalTime, w, h))
+ end
+ end,
+ stringify = function(self)
+ return table.concat(self.line, '\n')
+ end,
+ redrawMarkers = function(self)
+ self.line = { }
+ local _list_0 = self.markers
+ for _index_0 = 1, #_list_0 do
+ local marker = _list_0[_index_0]
+ table.insert(self.line, marker:stringify())
+ end
+ end,
+ updateSize = function(self, w, h)
+ _parent_0.updateSize(self, w, h)
+ local _list_0 = self.markers
+ for _index_0 = 1, #_list_0 do
+ local marker = _list_0[_index_0]
+ marker:updateSize(w, h)
+ end
+ self:redrawMarkers()
+ return true
+ end,
+ animateSize = function(self, animation, value)
+ local _list_0 = self.markers
+ for _index_0 = 1, #_list_0 do
+ local marker = _list_0[_index_0]
+ marker:animateSize(value)
+ end
+ self.needsUpdate = true
+ end,
+ update = function(self, mouseX, mouseY, mouseOver)
+ local update = _parent_0.update(self, mouseX, mouseY, mouseOver)
+ local currentPosition = mp.get_property_number('percent-pos', 0) * 0.01
+ local _list_0 = self.markers
+ for _index_0 = 1, #_list_0 do
+ local marker = _list_0[_index_0]
+ if marker:update(mouseX, mouseY, mouseOver, currentPosition) then
+ update = true
+ end
+ end
+ if update then
+ self:redrawMarkers()
+ end
+ return update
+ end
+ }
+ _base_0.__index = _base_0
+ setmetatable(_base_0, _parent_0.__base)
+ local _class_0 = setmetatable({
+ __init = function(self, animationQueue)
+ self.animationQueue = animationQueue
+ _parent_0.__init(self)
+ self.line = { }
+ self.markers = { }
+ self.animation = Animation(0, 1, 0.25, (function()
+ local _base_1 = self
+ local _fn_0 = _base_1.animateSize
+ return function(...)
+ return _fn_0(_base_1, ...)
+ end
+ end)())
+ end,
+ __base = _base_0,
+ __name = "Chapters",
+ __parent = _parent_0
+ }, {
+ __index = function(cls, name)
+ local val = rawget(_base_0, name)
+ if val == nil then
+ return _parent_0[name]
+ else
+ return val
+ end
+ end,
+ __call = function(cls, ...)
+ local _self_0 = setmetatable({}, _base_0)
+ cls.__init(_self_0, ...)
+ return _self_0
+ end
+ })
+ _base_0.__class = _class_0
+ if _parent_0.__inherited then
+ _parent_0.__inherited(_parent_0, _class_0)
+ end
+ Chapters = _class_0
+end
+local TimeElapsed
+do
+ local _parent_0 = Subscriber
+ local _base_0 = {
+ updateSize = function(self, w, h)
+ _parent_0.updateSize(self, w, h)
+ self.line[2] = ([[%g,%g]]):format(self.position, self.y + (hover_zone - 4) * bar_height)
+ return true
+ end,
+ animatePos = function(self, animation, value)
+ self.position = value
+ self.line[2] = ([[%g,%g]]):format(self.position, self.y + (hover_zone - 4) * bar_height)
+ self.needsUpdate = true
+ end,
+ update = function(self, mouseX, mouseY, mouseOver)
+ local update = _parent_0.update(self, mouseX, mouseY, mouseOver)
+ local timeElapsed = math.floor(mp.get_property_number('time-pos', 0))
+ if timeElapsed ~= self.lastTime then
+ update = true
+ self.line[4] = ([[%d:%02d:%02d]]):format(timeElapsed / 3600, (timeElapsed / 60) % 60, timeElapsed % 60)
+ self.lastTime = timeElapsed
+ end
+ return update
+ end
+ }
+ _base_0.__index = _base_0
+ setmetatable(_base_0, _parent_0.__base)
+ local _class_0 = setmetatable({
+ __init = function(self, animationQueue)
+ self.animationQueue = animationQueue
+ _parent_0.__init(self)
+ self.line = {
+ [[{\fnSource Sans Pro Semibold\bord2\fs30\pos(]],
+ [[-100,0]],
+ [[)\3c&H262626&\c&HFFFFFF&\an1}]],
+ 0
+ }
+ self.lastTime = -1
+ self.position = -100
+ self.animation = Animation(-100, 2, 0.25, (function()
+ local _base_1 = self
+ local _fn_0 = _base_1.animatePos
+ return function(...)
+ return _fn_0(_base_1, ...)
+ end
+ end)(), nil, 0.25)
+ end,
+ __base = _base_0,
+ __name = "TimeElapsed",
+ __parent = _parent_0
+ }, {
+ __index = function(cls, name)
+ local val = rawget(_base_0, name)
+ if val == nil then
+ return _parent_0[name]
+ else
+ return val
+ end
+ end,
+ __call = function(cls, ...)
+ local _self_0 = setmetatable({}, _base_0)
+ cls.__init(_self_0, ...)
+ return _self_0
+ end
+ })
+ _base_0.__class = _class_0
+ if _parent_0.__inherited then
+ _parent_0.__inherited(_parent_0, _class_0)
+ end
+ TimeElapsed = _class_0
+end
+local TimeRemaining
+do
+ local _parent_0 = Subscriber
+ local _base_0 = {
+ updateSize = function(self, w, h)
+ _parent_0.updateSize(self, w, h)
+ self.line[2] = ([[%g,%g]]):format(self.position, self.y + (hover_zone - 4) * bar_height)
+ return true
+ end,
+ animatePos = function(self, animation, value)
+ self.position = self.w - value
+ self.line[2] = ([[%g,%g]]):format(self.position, self.y + (hover_zone - 4) * bar_height)
+ self.needsUpdate = true
+ end,
+ update = function(self, mouseX, mouseY, mouseOver)
+ local update = _parent_0.update(self, mouseX, mouseY, mouseOver)
+ local timeRemaining = math.floor(mp.get_property_number('playtime-remaining', 0))
+ if timeRemaining ~= self.lastTime then
+ update = true
+ self.line[4] = ([[%d:%02d:%02d]]):format(timeRemaining / 3600, (timeRemaining / 60) % 60, timeRemaining % 60)
+ self.lastTime = timeRemaining
+ end
+ return update
+ end
+ }
+ _base_0.__index = _base_0
+ setmetatable(_base_0, _parent_0.__base)
+ local _class_0 = setmetatable({
+ __init = function(self, animationQueue)
+ self.animationQueue = animationQueue
+ _parent_0.__init(self, 0, 0, 0, 0)
+ self.line = {
+ [[{\fnSource Sans Pro Semibold\bord2\fs30\pos(]],
+ [[-100,0]],
+ [[)\3c&H262626&\c&HFFFFFF&\an3}]],
+ 0
+ }
+ self.lastTime = -1
+ self.position = -100
+ self.animation = Animation(-100, 4, 0.25, (function()
+ local _base_1 = self
+ local _fn_0 = _base_1.animatePos
+ return function(...)
+ return _fn_0(_base_1, ...)
+ end
+ end)(), nil, 0.25)
+ end,
+ __base = _base_0,
+ __name = "TimeRemaining",
+ __parent = _parent_0
+ }, {
+ __index = function(cls, name)
+ local val = rawget(_base_0, name)
+ if val == nil then
+ return _parent_0[name]
+ else
+ return val
+ end
+ end,
+ __call = function(cls, ...)
+ local _self_0 = setmetatable({}, _base_0)
+ cls.__init(_self_0, ...)
+ return _self_0
+ end
+ })
+ _base_0.__class = _class_0
+ if _parent_0.__inherited then
+ _parent_0.__inherited(_parent_0, _class_0)
+ end
+ TimeRemaining = _class_0
+end
+local HoverTime
+do
+ local _parent_0 = Subscriber
+ local _base_0 = {
+ animateAlpha = function(self, animation, value)
+ self.line[4] = ([[%02X]]):format(value)
+ self.needsUpdate = true
+ end,
+ update = function(self, mouseX, mouseY, mouseOver)
+ local update = _parent_0.update(self, mouseX, mouseY, mouseOver)
+ if mouseX ~= self.lastX or mouseY ~= self.lastY then
+ self.line[2] = ("%g,%g"):format(math.min(self.w - 130, math.max(120, mouseX)), self.y + (hover_zone - 4) * bar_height)
+ self.lastX, self.lastY = mouseX, mouseY
+ local hoverTime = mp.get_property_number('length', 0) * mouseX / self.w
+ if hoverTime ~= self.lastTime and (self.hovered or self.animation.isRegistered) then
+ update = true
+ self.line[6] = ([[%d:%02d:%02d]]):format(hoverTime / 3600, (hoverTime / 60) % 60, hoverTime % 60)
+ self.lastTime = hoverTime
+ end
+ end
+ return update
+ end
+ }
+ _base_0.__index = _base_0
+ setmetatable(_base_0, _parent_0.__base)
+ local _class_0 = setmetatable({
+ __init = function(self, animationQueue)
+ self.animationQueue = animationQueue
+ _parent_0.__init(self)
+ self.line = {
+ [[{\fnSource Sans Pro Semibold\bord2\fs26\pos(]],
+ [[-100,0]],
+ [[)\3c&H262626&\c&HFFFFFF&\an2\&H]],
+ [[FF]],
+ [[&}]],
+ 0
+ }
+ self.lastTime = 0
+ self.lastX = -1
+ self.lastY = -1
+ self.position = -100
+ self.animation = Animation(255, 0, 0.25, (function()
+ local _base_1 = self
+ local _fn_0 = _base_1.animateAlpha
+ return function(...)
+ return _fn_0(_base_1, ...)
+ end
+ end)())
+ end,
+ __base = _base_0,
+ __name = "HoverTime",
+ __parent = _parent_0
+ }, {
+ __index = function(cls, name)
+ local val = rawget(_base_0, name)
+ if val == nil then
+ return _parent_0[name]
+ else
+ return val
+ end
+ end,
+ __call = function(cls, ...)
+ local _self_0 = setmetatable({}, _base_0)
+ cls.__init(_self_0, ...)
+ return _self_0
+ end
+ })
+ _base_0.__class = _class_0
+ if _parent_0.__inherited then
+ _parent_0.__inherited(_parent_0, _class_0)
+ end
+ HoverTime = _class_0
+end
+local aggregator = OSDAggregator()
+local animationQueue = AnimationQueue(aggregator)
+local progressBar = ProgressBar(animationQueue)
+local progressBarBackground = ProgressBarBackground(animationQueue)
+local chapters = Chapters(animationQueue)
+local timeElapsed = TimeElapsed(animationQueue)
+local timeRemaining = TimeRemaining(animationQueue)
+local hoverTime = HoverTime(animationQueue)
+aggregator:addSubscriber(progressBarBackground)
+aggregator:addSubscriber(progressBar)
+aggregator:addSubscriber(chapters)
+aggregator:addSubscriber(timeElapsed)
+aggregator:addSubscriber(timeRemaining)
+aggregator:addSubscriber(hoverTime)
+local notFrameStepping = true
+mp.add_key_binding('.', 'mp_progbar_stepforward', function()
+ notFrameStepping = false
+ return mp.commandv('frame_step')
+end, {
+ repeatable = true
+})
+mp.add_key_binding(',', 'mp_progbar_stepbackward', function()
+ notFrameStepping = false
+ return mp.commandv('frame_back_step')
+end, {
+ repeatable = true
+})
+mp.observe_property('pause', 'bool', PauseIndicatorWrapper)
+local initDraw
+initDraw = function()
+ mp.unregister_event(initDraw)
+ local width, height = mp.get_screen_size()
+ chapters:createMarkers(width, height)
+end
+local fileLoaded
+fileLoaded = function()
+ return mp.register_event('playback-restart', initDraw)
+end
+return mp.register_event('file-loaded', fileLoaded)