Secret Service API Draft
Secret Service 0.2 DRAFT
StefWalterGNOME Keyring Developerstefw@collabora.co.ukMichaelLeupoldKWallet Developerlemma@confuego.org2008-2011The Secret Service API AuthorsAPI DocumentationIntroductionThe Secret Service API allows client applications to store secrets securely in a
service running in the user's login session. The secrets are usually stored in an encrypted manner by the service. The
service may need to be unlocked by the user before the secrets become available
for retrieval by client applications.The Secret Service stores a secret along with a set of lookup attributes.
The attributes can be used to look up and retrieve a secret at a later date. The
lookup attributes are not treated as secret material, and the service may choose
not to encrypt attributes when storing them to disk.This API was desigened by GNOME and KDE developers with the goal of having
a common way to store secrets. Its predecessors are the desktop-specific APIs
used by GNOME Keyring and KWallet.SecretsA secret is something an application wishes to store securely. A good example
is a password that an application needs to save and use at a later date.Within this API a secret value is treated as an array of bytes. It is
recommended that a secret consist of user-readable text, although this API has
no such requirement.Applications wishing to store multiple values as part of a single secret, may
choose to use a textual format to combine these values into one. For example, multiple
values may be combined using the 'desktop' key file format, or XML.Secrets may be encrypted when transferred
to or from the client application.The Secret structure encapsulates
a secret value along with its transfer encryption parameters.Collection and ItemsEach secret is stored together with
lookup attributes and a label. These together
form an item.A group of items together form a
collection.
A collection is similar in concept to the terms 'keyring' or 'wallet'.Collections and items are represented as DBus objects, and each has its own
object path. Under normal circumstances, the object path of a collection or item
should not change for its lifetime.It is strongly recommended that client applications use
lookup attributes to find items rather than
recording the object path of a stored item. This allows maximum interoperability.An item or a collection may be initially in a locked state. When in a locked
state the item or collection may not be modified in any way, and the secret may not
be read. Client applications that require access to the secret of a locked item, or
desire to modify a locked item, must unlock it before use.The service must prevent modification of locked collections or items. On
such an invalid access the
IsLocked
error should be raised.Client applications without special requirements should store in the default
collection. The default collection is always accessible through a
specific object path.A new item can be created with the
CreateItem()
method on the Collection interface. When creating an item, the properties of the new
item are specified. The service may ignore or change these properties when creating
the item.When creating an item, the service may need to prompt the user for additional
information. In this case, a prompt object is returned. It
must be acted upon in order for
the collection to be created. In this case, the
result of the prompt
will contain the object path of the new item.An item can be deleted by calling the
Delete()
method on the Item interface.When deleting an item, the service may need to prompt the user for additional
information. In this case, a prompt object is returned. It
must be acted upon in order for
the item to be deleted.Client applications with special needs can create a new collection by calling the
CreateCollection()
method on the Service interface. When creating a collection, the properties of the new
collection are specified. The service may ignore or change these properties when creating
the collection.When creating a collection, the service may need to prompt the user for additional
information. In this case, a prompt object is returned. It
must be acted upon in order for
the collection to be created. In this case, the
result of the prompt
will contain the object path of the new collection.A collection can be deleted by calling the
Delete()
method on the Collection interface.When deleting a collection, the service may need to prompt the user for additional
information. In this case, a prompt object is returned. It
must be acted upon in order for
the collection to be deleted.AliasesCollections may be accessed via well known aliases. For example an alias
called default tells applications which is the default
collection to store secrets.The aliased collections will be available at a
well-known DBus object path.If an application needs to create a collection with a given alias, this can
be done in a race free fashion by specifying the alias parameter of the
CreateCollection()
method on the service interface. If a collection with that alias already exists,
then it will be returned instead of creating a new one.For applications like password managers it can be useful to allow the user to
configure which collection is associated with which well known alias. To alias or
unalias a collection use the
SetAlias() method on the
service interface. Use the
ReadAlias() method on the
service interface to discover which collection is associated with a given alias.Lookup AttributesAttributes can and should be stored with a secret to facilitate lookup
of the secret at a later date.An attribute constists of a name, and a value. Both parts are simple
strings.The service may have additional requirements as to what can be present
in an attribute name. It is recommended that attribute names are human
readable, and kept simple for the sake of simplicity.During a lookup, attribute names and values are matched via case-sensitive
string equality.It's important to remember that attributes are not part of the secret.
Services implementing this API will probably store attributes in an unencrypted
manner in order to support simple and effecient lookups.In order to search for items, use the
SearchItems()
method of the Service interface. The matched items will be returned in two sets. The
unlocked return value will contain the object paths
of all the items that are not locked. The locked return
value will contain object paths of items that are locked, which can be
unlocked if desired.The
SearchItems()
method of the Collection interface is similar, except for it only searches a single collection.SessionsA session is established between a client application and a service. A session
is used to transfer secrets between the client
application and the service.A session is established by calling the service's
OpenSession()
method. Once established, a session is bound to calling application's connection to
the DBus session bus.A session is closed when the client application disconnects from the DBus
session bus. Alternatively the client application can call the
Close()
method on the session interface. Once a session is closed all session specific
negotiations will be dropped by the service.More than one session may opened by a client application, although this is
not normally necessary.Transfer of SecretsTo access or store secrets, use the
GetSecret(),
SetSecret()
methods on the item interface, or the
GetSecrets(),
method on the service interface.You must specify a session when retrieving or storing a secret. The session
controls how the secret is encoded during transfer. Since this is a D-Bus API, the
data in all method calls and other accesses in this API will go through multiple
processes, and may be cached arbitrarilyby the OS or elsewhere.The Secrets API has provision to encrypt secrets while in transit between
the service and the client application. The encryption is not envisioned to withstand
man in the middle attacks, or other active attacks. It is envisioned to minimize
storage of plain text secrets in memory and prevent storage plain text storage of
secrets in a swap file or other caching mechanism.Many client applications may choose not to make use of the provisions to
encrypt secrets in transit. In fact for applications unable to prevent their own
memory from being paged to disk (eg: Java, C# or Python apps), transfering
encrypted secrets would be an excersize of questionable value.Negotiation of AlgorithmsIn order to encrypt secrets in transit, the service and the client
application must agree on an algorithm, and some algorithm specific
parameters (eg: a key).When the client application opens a session
with the service, it calls the
OpenSession() method on the service. The algorithms argument to the
OpenSession() method specifies a set of algorithms to be used
together for key agreement and encryption. The other arguments are algorithm
specific.If a service does not support a specific set of algorithms, a
org.freedesktop.DBus.Error.NotSupported
error is returned, and the client is free to try another set of algorithms.
The plain algorithm is almost always supported.An algorithm may require that the OpenSession() method is
called multiple times in succession to be complete. Each iteration transfers
algorithm specific data back forth between the service and the client. The object path
'/' is returned from OpenSession() when session negotiation is
incomplete.None of the algorithms documented in this initial version of the specification
require multiple calls to OpenSession().When OpenSession() completes, it returns the session object
path along with a valid session object path.Once an session algorithm has been negotiated, it is used for all transfer a
secrets whenever that session is specified along with the
secret.Algorithm: plainSession algorithm
Session input
Session outputSecret parameterplainempty stringempty stringempty stringThe plain algorithm does no encryption whatsoever.It is strongly recommended that a service implementing this API support
the plain algorithm.Algorithm: dh-ietf1024-sha256-aes128-cbc-pkcs7Session algorithm
Session input
Session outputSecret parameterdh-ietf1024-sha256-aes128-cbc-pkcs7Client DH pub key as an array of bytesService DH pub key as an array of bytes16 byte AES initialization vectorDH key agreement rfc2631 is used to create a secret key
using 1024 bit parameters of the standard IETF 'Second Oakley Group'
rfc2409. The secret key is then digested into a 128-bit key
appropriate for AES. This is done using HKDF rfc5869 with NULL
salt and empty info, using the SHA-2 256 hash algorithm
fips-180-3.2008. The secrets are encrypted using AES
fips-197.2001 in cipher block chaining mode with pkcs7 style
padding rfc2315.The public keys are transferred as an array of bytes representing an
unsigned integer of arbitrary size, most-significant byte first (e.g., the
integer 32768 is represented as the 2-byte string 0x80 0x00)Locking and UnlockingSome items and/or collections may be marked as locked by the service.
The secrets of locked items cannot be accessed. Additionally, locked items or collections
cannot be modified by the client application.It's up to the service whether to unlock items individually, or collections as a
whole. The client application should act as if it must unlock each item individually.A service may upon unlocking a collection, unlock all items in that collection. If
a service is not able to unlock an item individually, it should treat a request to unlock
an item as a request to unlock the connection that the item is in.A service may choose to unlock items or collections just for a single client
application. Alternatively the service may choose to allow any client application to access
items or collections unlocked by a another client application.A client application should always be ready to unlock the items for the secrets
it needs, or objects it must modify. It must not assume that an item is already unlocked
for whatever reason.A service may lock previously unlocked items for any reason at any time. Usually this
is done in response to user actions, timeouts, or external actions (such as the computer
sleeping). The inherent race conditions present due to this are unavoidable, and must be
handled gracefully.In order to unlock an item or collection the service's
Unlock()
method is called with one or more DBus object paths of items or collections. The
Unlock() will return the DBus object paths of objects it could
immediately unlock without prompting.The Unlock() method may also return a
prompt object. If a prompt
object is returned, it must be acted upon in order to complete
the unlocking of the remaining objects. The
result of the prompt
will contain the object paths that were successfully unlocked by the prompt.In order to lock an item or collection the service's
Lock()
method is called with one or more DBus object paths of items or collections. The
Lock() will return the DBus object paths of objects it could
immediately lock without prompting.The Lock() method may also return a
prompt object. If a prompt
object is returned, it must be acted upon in order to complete
the locking of the remaining objects. The
result of the prompt
will contain the object paths that were successfully locked by the prompt.Prompts and PromptingIn order to complete various operations, such as unlocking a collection, the
service may need to prompt the user for additional information, such as a master password.The prompts are displayed by the service on behalf of the client application.Operations that require a prompt to complete will return a prompt object. The client
application must then call the
Prompt()
method of the prompt object to display the prompt. Client applications can use the
window-id
argument to display the prompt attached to their application window.Once the user provides the additional required information to the prompt, the service
completes the operation that required the prompt. Then it emits the the
Completed
signal of the prompt object. The result argument of
the signal contains operation an operation specific result.Either the user or the client application can dismiss a prompt. In this case the
operation that required the additional information is cancelled. The client application
can dismiss a prompt by calling the
Dismiss()
method of the prompt object. The Completed signal will be emitted
with its dismissed argument set to
TRUE.Once the Completed signal is emitted on a prompt object, it
is no longer valid. Prompt objects are specific to the client application's connection
to the DBus bus. Once an application disconnects, all its prompts are no longer valid.There is an inherent race between the Dismiss() method and the
Completed signal. An application calling Dismiss()
must be prepared to handle the fact that the Completed has already been
emitted (although perhaps not received by the client). In addition the client must be prepared
to handle the fact that the prompt object is no longer valid.What's not included in the APIA service may implement additional DBus interfaces for further capabilities not
included in this specification. Password management applications or other narrowly
focused tools should make use of these when necessary.This specification does not mandate the use of master passwords to lock a
collection of secrets. The service may choose to implement any method for locking
secrets.This specification does not mandate any form of access control. The service may
choose to allow certain applications to access a keyring, and others.[TODO: complete]Notes for Service Implementors[TODO: complete]D-Bus API ReferenceObject PathsThe various DBus object paths used with the Secret Service API are designed to be human
readable but not displayed to the user. The object path of an item or collection should
not change for its lifetime, under normal circumstances./org/freedesktop/secretsThe object path for the service./org/freedesktop/secrets/collection/xxxxThe object path for a collection, where xxxx represents a
possibly encoded or truncated version of the initial label of the collection./org/freedesktop/secrets/collection/xxxx/iiiiThe object path for an item, where xxxx is the collection (above)
and iiii is an auto-generated item specific identifier./org/freedesktop/secrets/session/ssssThe object path for a session, where ssss is an auto-generated
session specific identifier./org/freedesktop/secrets/aliases/defaultThe default collection for client applications to store secrets is available under
this object path in addition to its real object path (above). Other aliases may also be
present.Referencesrfc2315
IETF RFC 2315:
PKCS #7: Cryptographic Message Syntax Version 1.5
rfc2409
IETF RFC 2409:
The Internet Key Exchange (IKE)
rfc2631
IETF RFC 2631:
Diffie-Hellman Key Agreement Method
rfc5869
IETF RFC 5869:
HMAC-based Extract-and-Expand Key Derivation Function (HKDF)
fips-180-3.2008
NIST FIPS PUB 180-3:
Secure Hash Standard (SHS), October 2008
fips-197.2001
NIST FIPS PUB 197:
Advanced Encryption Standard (AES), November 2001